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Paul Bourgeois
ODGC Tuesday Night Coordinator


Joined: 21 Aug 2005
Posts: 1687
Location: Ottawa, Ontario

PostPosted: Wed May 27, 2009 9:53 pm    Post subject: TOSS 2009 Pre-Round Players Meeting Reply with quote

All TOSS events are played by the official rules of disc golf as dictated by the PDGA.
This is NOT a PDGA event.

This thread contains those clarifications and exceptions that you need to know about.

Common to all events:
  • Show up on time, and we finish on time. Thanks for making the effort!
  • Don't be afraid to call the rules, and be both happy and thankful if you're reminded about playing by them. This is what makes us better golfers.
  • Right-of-way on the course: If two groups find themselves in a position whereby one may not throw unless the other other waits or plays through, the right-of-way is to be yielded to the group throwing at a higher-numbered target (i.e. those on #14 have right-of-way over those on #12).
  • Reasonable decisions made as a group to speed play are allowed without risk of penalty. Speed play is encouraged where daylight is at a premium. Speed play may include:
    • Playing the course out-of-order where doing so does not cause others to have to wait.
    • Throwing out-of-turn.
    • Allowing smaller or faster groups to play through.
  • Alternative to Lost Disc Search 803.11(A): It feels aweful to lose a disc, but it's discourteous to try and force a prolonged search. We're dealing with limited daylight, and everyone needs to keep an eye on their disc, all the time. The following allows for a greater search period for a lost disc, while taking less time to play than is required by the rules. Where a player cannot find their disc, as an alternative to 803.11(A) they may:
    • Indicate to the players on their card that they need help finding the disc.
    • Indicate where, approximately, they believe the disc to be.
    • Once all players on the card have gathered and performed a reasonable search of the area in a time period not to exceed that allowed in 803.11(A), the player who's disc is missing is to proceed back to their previous lie. Their disc is not yet considered lost.
    • Those on the card will continue to search for the disc until the player reaches their previous lie and signals that they are there.
    • If the disc has not yet been found, it is now declared lost. If the disc is found before the player makes it to their previous lie, they shall play from the location of the disc without penalty.
    • A player may not spend more than the time indicated in 803.11(A) looking for their disc.
    • Under this method, those on the card may be required to spend more time looking for the disc than is required under the rule, but the end result will be more search time and less time wasted waiting for a player to walk back to their previous lie.
    • If your disc is lost, you can't delay your walk back to your previous lie. A courtesy violation is to be issued if you delay your walk unnecessarily.
  • Official end of the round: Each Tuesday round is its own event. Players submit their scores at the end of their round, and adjusted scores are calculated on the spot. Most of the time this happens smoothly and without error. Time pressures make it impossible to verify scores on all cards and still recognize the evening's winners. As such, the event is considered officially finished once any outstanding appeals have been resolved and the first of the following occurs:
    • Adjusted round results are formally posted on the forum.
    • Approximately 24 hours have passed since the last group completes their round.
    Where players become aware that their score should be adjusted prior to the official end of the round and where this is permitted by the rules, it will be allowed. If this sees a change in who places in the top spot(s) for an event, any necessary corrections shall be made as soon as possible.
  • Read and know the rules that are here, and be helpful to those that do not.


Last edited by Paul Bourgeois on Wed Sep 09, 2009 10:34 pm; edited 8 times in total
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Paul Bourgeois
ODGC Tuesday Night Coordinator


Joined: 21 Aug 2005
Posts: 1687
Location: Ottawa, Ontario

PostPosted: Wed May 27, 2009 10:05 pm    Post subject: Reply with quote

Special Conditions at Flat Mountain:

The following applies to all TOSS events at Flat Mountain:
  • OUT OF BOUNDS: All areas outside of the fences.
  • Don't let lost discs slow you or your group down more than 3 minutes. Use spotters where the grass is long and your shots are not going to be easy to keep track of.
  • Use the parking lot instead of parking next to the house. Courtesy violations will be given to anyone that tries to park next to the house and is asked to move.
  • The 2m rule is NOT in effect at Flat Mountain
The following applies to specific TOSS events at Flat Mountain:
  • June 30, 2009: Grass is NOT an Obstacle unless it is more than 1m (approx. waist-high)
  • June 30, 2009: #12: Prior to the round, if the tonal for #12 is surrounded by water, #12 will not be played. An announcement will be made to this effect. IF we are not playing #12, your group should skip it entirely and after playing 18, play the following as a substitute: Begin on the pad for #9, and use the #3 Tonal as your target. Your score can be written in the spot reserved for #12 on the score card. Players ready to "tee" on #9 should yield right-of-way to those on substitute 12. Players on #3 should be given right-of-way by those on substitute 12. We will alternate use of the tonal if multiple cards are prepared to play the tonal simultaneously from #3 and substitute 12.


Last edited by Paul Bourgeois on Tue Jun 30, 2009 8:02 am; edited 5 times in total
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Paul Bourgeois
ODGC Tuesday Night Coordinator


Joined: 21 Aug 2005
Posts: 1687
Location: Ottawa, Ontario

PostPosted: Thu Jun 04, 2009 3:32 pm    Post subject: Reply with quote

Ettyville Super Spin

The following applies to all TOSS events at Ettyville:
  • Out of Bounds:
    • Crops (corn) on 2-18. The OB line is the first row of crops (you won't mistake it). Remember the OB line is itself out of bounds.
    • The pond.
    • Any disc thrown onto or into a building.
    • Long grass on left hand side of 6 & 8 fairways. If your disc is surrounded by uncut grass, you are out of bounds.
    • IN the ditch that runs through 18. If your disc is entirely surrounded by long grass, it is OB.
    • Into or over the ditch that runs along 18 on the same side as the road. The OB line for this ditch is the cut grass. If your disc is surrounded by long grass, it is OB. Land IN it or PAST it, and you're OB.

  • 2m rule is NOT in effect.
The following applies to specifc TOSS events at Ettyville:
  • June 9, 2009: Crops on #1 are an OBSTACLE, but are not OB. No trampling, no touching those in front of you, and you must minimize all contact with them prior to your throw. A run-up is NOT allowed if you must make contact with a crop plant to do so. You may make contact with the crops as a result of your follow-through.
  • Notwithstanding the above, Long Grass is an OBSTACLE. No trampling, no touching the grass in front of your lie, and you must minimize contact with the grass prior to your throw. That means no run-up. It's a 1-stroke penalty for an obstacle violation, and you don't get relief from long grass.
Keep your shots playable by landing them on the short grass!


Last edited by Paul Bourgeois on Wed Jun 10, 2009 10:39 am; edited 6 times in total
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Paul Bourgeois
ODGC Tuesday Night Coordinator


Joined: 21 Aug 2005
Posts: 1687
Location: Ottawa, Ontario

PostPosted: Wed Jun 10, 2009 9:43 am    Post subject: Reply with quote

Special Conditions at Camp Fortune:

The following applies to all TOSS events at Camp Fortune:
  • OUT OF BOUNDS: The Creek on #13. If your disc is surrounded by water, it is out of bounds. Drop zone: Players must place a marker disc where the grass ends on the side of the road closest to the teepad (not on the road, but on the grass and throwing over the road) and along the line running through the centre of the pad and the place where the disc entered the OB zone. Use of the drop zone is required. In determining where on the drop zone to place your marker disc, use the pad from which you made your drive. No other relief is provided for a disc which lands in the creek. Discs landing in-bounds but within 1m of the creek may be relocated in accordance with the rules.
  • There is NO CASUAL WATER at Camp Fortune. Notwithstanding the above, treat any water that you encounter as though it were not there. Play your disc from where it lies, even if that means standing in water. Players may always elect to declare their stance a dangerous stance, and seek relief under the rules accordingly.
  • The 2m rule is NOT in effect at Camp Fortune.
  • Any disc thrown onto or into a building is OUT OF BOUNDS. Mark your disc according to the rules, and good luck with your next throw.


Last edited by Paul Bourgeois on Wed Jun 10, 2009 9:53 am; edited 1 time in total
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Paul Bourgeois
ODGC Tuesday Night Coordinator


Joined: 21 Aug 2005
Posts: 1687
Location: Ottawa, Ontario

PostPosted: Tue Jun 30, 2009 8:03 am    Post subject: Reply with quote

Updated Flat Mountain Rules Set, June 30 2009.
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